Our Rookies-accredited Bachelor's and Master's courses in games design, games art and games technology will prepare you for a career in the rapidly growing, multi-billion pound game development industry.
Sitting at the forefront of new technology and user design, learning these subjects in a creative arts environment allows you to discover exciting, imaginative worlds of your own creation.
By studying with us, you’ll be able to explore animation, computing and video games through a range of techniques, taught by expert academics, leading industry professionals, published authors, award-winning experts and working animators, coders and game designers.
Bringing invaluable links to industry into the classroom, our subject tutors have worked for household names such as Warner Bros, DC Vertigo and Supermassive Games.
Computer Science & Practice (top-up) BA/BSc (Hons)
Entry OptionsSept 2023
The rapidly growing UK games industry is the fifth-largest in the world, with plentiful opportunities.
Our graduates have gone on to companies such as Guerilla Games, Splash Damage and Creative Assembly, worked on high profile titles like Until Dawn and Hidden Agenda, and developed their own indie games in our Games Incubator Studio. Our courses will prepare you for careers in fields including:
- Technical artistry
- Character artistry
- Games design
- Lighting artistry
- Environment artistry
- 2D and 3D concept design
- Serious (Applied) games production
- TV and film post-production VFX
- Interactive technologies (VR, AR, MR)
- Indie Games development
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Why study here?
We're proud of the exceptional teaching, connections, facilities and opportunities on offer to our Games students. Here are three reasons to choose UCA if you're serious about a future in the Games industry.
Our games courses are accredited by The Rookies, a leading network for the industry.
Our computer games studios are packed with high-end PCs running software including Maya, Photoshop and Substance, and Unity and Unreal games engines.
For audio work, you'll make use of our dedicated sound production studios, a Foley studio and pro tools suites.
"My experience at UCA has been fantastic. Looking back at myself, both as a person and an artist, it's amazing how much I have grown. I started the course as a 2D character artist with a bit of programming knowledge and now I'm building full 3D environments and making my own prototypes for future games." Monika Milkova, BA (Hons) Games Arts