Creative Computing at UCA

Whatever industry you want to work in, our BSc (Hons) Creative Computing degree course at UCA Farnham gives you the foundational knowledge and the creative opportunities to specialise, preparing you for the career you’re aiming for.  

This degree is collegiate in set-up; you'll work alongside Computer Science students in your first year to build your coding skills, before getting opportunities to work with Digital Art and Virtual & Augmented Reality students to develop creative ideas and projects.  

You’ll have access to the very latest facilities as you build your knowledge and confidence, moving into visual programming and then specialising in areas like audio, mobile app development, or AI.  

There’s plenty of creative freedom, and you’ll be encouraged to bring your own ideas and concepts to the table, ready for your final-year project.

 

Course entry options

Select from the following options to find out more about the different study options available for this course:

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Institution code
C93
UCAS code
W290
Campus
UCA Farnham
Start date(s)
September 2025
Duration
3 years full-time
Entry requirements

112 UCAS points

International equivalent qualifications

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Institution code
C93
UCAS code
W29A
Campus
UCA Farnham
Start date(s)
September 2025
Duration
4 years full-time
Entry requirements

UK: 32 UCAS points
International / EU: 12 years of schooling (with good grades)

Close
Institution code
C93
UCAS code
W29C
Campus
Start date(s)
Duration
Entry requirements
Close
Institution code
C93
UCAS code
W291
Campus
UCA Farnham
Start date(s)
September 2025
Duration
4 years full-time
Entry requirements

112 UCAS points

International equivalent qualifications

Close
Institution code
C93
UCAS code
W29B
Campus
UCA Farnham
Start date(s)
September 2025
Duration
5 years full-time
Entry requirements

UK: 32 UCAS points
International / EU: 12 years of schooling (with good grades)

Close
Institution code
C93
Campus
Start date(s)
Duration
Entry requirements

Accreditations, partners and industry connections

The Rookies logo

The Rookies

The Rookies is a leading platform for digital artists to promote their work and assists members in preparing for industry. We are proud to be ranked 25th in the 2024 Top 50 Creative Schools in the World.

What you'll study

What you'll
study

The content of the course may be subject to change. Curriculum content is provided as a guide.

UCA’s Integrated Foundation Year is designed to give you the skills you’ll need to start your degree in the best possible way – with confidence, solid knowledge of creative practice, study skills and more.

You’ll explore a range of creative techniques and develop your portfolio, with your chosen subject in mind. We’ll work with you throughout the year to ensure you’re on the right track and give you the tools to achieve your highest potential on your degree.

Find out more about the Integrated Foundation Year

Launch
This week is all about preparing you for university learning for the year, through workshops designed to audit and refresh your existing skills to prepare you.

Programming & Interactivity
You’ll be introduced to the fundamental concepts of programming and learn core aspects of software literacy, framed around building an interactive application. You’ll do this through weekly labs, pre-recorded materials, and self-directed study. After core learning has taken place, from week 8 you will have focused development labs, which will support you with troubleshooting your applications.

Equality Diversity & Inclusion
Through this unit, you’ll develop an awareness and understanding of equality, diversity and inclusion (EDI), and learn progressive values and attitudes for creative practice.

Data and Databases
This unit introduces the basic concepts underpinning relational databases and to provide the tools for designing, implementing, and querying databases.

Opportunity
A range of activities will be available to broaden your engagement and subject knowledge, such as Code Jams and Design Sprints. Other activities could include study trips and/or studio visits within the local area, nationally or internationally. Examples of this would be the Berlin digital arts/music/culture festivals Transmediale and CTM, or to other European destinations such as Amsterdam or Barcelona.

Programming & GUI Applications
You’ll continue to build your fundamental concepts of programming and help establish core aspects of software literacy, framed around building graphical user interface applications using Java.

The Computing Professional
This unit introduces you to the professional roles and working practices in the computing and related industries.

Web Design & Development
You’ll establish your understanding of browser-based design and development using HTML5, CSS3, and JavaScript, and use these to create a piece of online work that uses one or more of these elements (structure, style, front-end programming). 

ATOM Activities
ATOM activities are tiny pieces of diverse individual learning that facilitate interdisciplinary exposure and give you the chance to learn topics that would not otherwise be scheduled on your timetable.

PLE Digital Outcome 1
Your PLE Digital Outcome is a purposefully edited, self-directed record of your constructive engagement with and presence on, digital media platforms across the year. Examples of this could be an online portfolio or blog/vlog, or social media activity.

Launch
This week is all about preparing you for university learning for the year, through workshops designed to audit and refresh your existing skills to prepare you. 

Virtual Frameworks
You’ll continue to build your understanding of programming concepts and help establish core aspects of software literacy. You’ll do this by building a web-based application that uses p5.js and its associated libraries to enhance the potential of your creative applications.

The Conscious Practitioner (or Equality, Diversity & Inclusion 2)
Explore creative practice in relation to a range of global perspectives, as you continue to learn about subject specific concepts of inclusion, exclusion, and diversity.

Opportunity
A range of activities will be available to broaden your engagement and subject knowledge, such as Code Jams and Design Sprints. Other activities could include study trips and/or studio visits within the local area, nationally or internationally. Examples of this would be the Berlin digital arts/music/culture festivals Transmediale and CTM, or to other European destinations such as Amsterdam or Barcelona.

Electronic Objects
Develop your understanding of the Python programming language and help establish core aspects of physical computing by building an interactive electronic object that uses Arduino, MicroPython, and Processing.

Application Development: Industry Brief 
In this unit you’ll develop an application in line with the requirements of the industry partner involved with the project. This unit will provide an opportunity to focus your Javascript and p5.js skills developed in the first term and apply these in an industry-focused setting. 

ATOM Activities and PLE Digital Outcome
These units are an extension of the Year 1 ATOM Activities and PLE Digital Outcome.

Elective units
You’ll also be able to choose from two of the following elective units through the course of the year:

  • Conceptual Interdisciplinary
  • Immersive Media
  • Digital Storytelling
  • Hardware Projects using Arduino
  • Virtual Production Studio
  • Pervasive Game Studio
  • Creature Animation
  • Motion Capture Technologies
  • Environmental Storytelling

If you opt to complete a professional practice year, this will take place in year three. You will undertake a placement within the creative industries to further develop your skills and CV.

While on your Professional Practice Year, you will be required to pay a reduced tuition fee for that year. This fee will be determined using government funding regulations. Based on current regulations, we expect this to be a maximum of 20% of the tuition fee rate that you are charged for your second year of study. You will also incur additional travel and accommodation costs during this year. The University will provide you with further advice and guidance about this as you approach your Professional Practice Year.

Please note: If you are an international applicant, you will need to enrol onto the course ‘with Professional Practice Year’. It will not be possible to transfer onto the Professional Practice Year after enrolment

Launch
This week is all about preparing you for university learning for the year, through workshops designed to audit and refresh your existing skills to prepare you.

Artificial Intelligence for Creativity
Building on your existing Python knowledge and using open-source machine learning frameworks, you will learn to create and work with AI models – towards the creation of unique and innovative cutting-edge creative applications.   

Data Visualisation
Using open-source data visualisation frameworks you will learn to design, create, and deploy visualisations that allow for creative, critical, and meaningful interactions with data. 

Opportunity
A range of activities will be available to broaden your engagement and subject knowledge, such as Code Jams and Design Sprints. Other activities could include study trips and/or studio visits within the local area, nationally or internationally. Examples of this would be the Berlin digital arts/music/culture festivals Transmediale and CTM, or to other European destinations such as Amsterdam or Barcelona.

Final Major Project
The culmination of your skills, passion, and creativity, the final major project and your role in it (if as a team member) should be ambitious but achievable and framed within how you want to promote yourself as a creative computing practitioner/computer scientist. You’ll produce a creative, challenging, detailed and logical proposal for a body of work that you’ll complete in the final semester. You will plan the production of this work using a common industry methodology, the approach of which will be covered during this unit. Alongside the project, you will be compiling a showreel of work to showcase your mini-projects and prototypes thus far. The unit and year will finish with an exhibition which celebrates the prototypes and

This course is designed to offer you (if eligible) the opportunity to study part of your degree aboard at a UCA partner university, while still earning credits towards your UCA degree.

For more information please visit the Study Abroad section

Industry placement
offer

Preparing graduates for successful careers underpins everything we do, and all students on this course may be offered support to identify and prepare for an industry placement according to their individual needs. We’ll draw on our wide range of contacts within the creative industries to help provide you with opportunities that align with your interests and future career aspirations.

Course specifications

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change in line with our Student Terms and Conditions for example, as required by external professional bodies or to improve the quality of the course.

Explore our gradshow

Each year, we’re privileged to be able to share our graduates’ incredible work with the world. And now’s your chance to take a look.

Visit the online showcase
Fees & funding

Fees & financial support

Tuition fees - 2025/26

  • Integrated Foundation Year: £9,250
  • BA course: £9,250

If you opt to study the Professional Practice Year, for 2025 you will be required to pay a reduced tuition fee of £1,850. You will also incur additional travel and accommodation costs during your Professional Practice year. The University will provide you with further advice and guidance about this.

Tuition fees - 2025/26

  • Integrated Foundation Year: £9,250 (see fee discount information)
  • BA course: £9,250 (see fee discount information)

If you opt to study the Professional Practice Year, for 2025 you will be required to pay a reduced tuition fee of £1,850. You will also incur additional travel and accommodation costs during your Professional Practice year. The University will provide you with further advice and guidance about this.

Tuition fees - 2025/24

  • Integrated Foundation Year: £16,950
  • BA course: £17,500

If you opt to study the Professional Practice Year, for 2025 you will be required to pay a reduced tuition fee of £3,390. You will also incur additional travel and accommodation costs during your Professional Practice year. The University will provide you with further advice and guidance about this.

Please note: The fees listed on this webpage are correct for the stated academic year only, for details of previous years please see the full fee schedules.

UCA scholarships and fee discounts

At UCA we have a number of scholarships and fee discounts available to assist you with the cost of your studies.

Financial support

There are lots of ways you can access additional financial support to help you fund your studies - both from UCA and from external sources. Discover what support you might qualify for please see our financial support information.

Additional course costs

In addition to the tuition fees there may be other costs for your course. The things that you are likely to need to budget for to get the most out of a creative arts education will include books, printing costs, occasional or optional study trips and/or project materials.

These costs will vary according to the nature of your project work and the individual choices that you make. Please see the Additional Course Costs section of the Course Information Document for more details of the costs you may incur.

Facilities

Our games and computing courses have studios with high-end PCs with Alienware towers, 4k dual screen monitors and Wacom Cintiq graphics tablets, all dedicated to games design, with software including Unity and Unreal games engines. There is also a VR development studio. In addition, our Farnham campus has sound production and Foley studios, pro tools and a specialist library.

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Computing and games studio, UCA Farnham

Computing and games studios, UCA Farnham

 

Computing and games studio, UCA Farnham

VR motion capture studio, UCA Farnham

Career opportunities

Having had the opportunity to tailor the academic units to their areas of specialised interests, graduates have the opportunity to adapt their creative talents to roles within a variety of industries.

These include working as a:

  • Games software developer
  • Special effects developer for film and television
  • VR creative developer
  • User Experience auditor
  • Music technology developer
  • Software engineer.

You may also like to consider further study at postgraduate level.

What’s it like being a student at UCA?

That’s a big question. Get some answers from people who are studying right here, right now.

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Entry requirements

These courses do require a portfolio. If you receive an offer, you’ll be invited to attend an Applicant Day where you can meet the course team and learn more about the course. 

We’re interested to know if you have any background in computing and why you wish to study at a creative university, so we recommend you include this information in your personal statement.

Select your country to find the equivalent requirements

Apply now

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